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Hazelwood and Churchill (Victoria, Australia) local Girl Guide information noticeboard.



Note: When conducting outdoor games and activities both a safety and an environmental ethic must always be considered. Ask is there a need for – safety rules for the protection of the players, does the activity require rules, and understanding, to protect the environment? Discourage collecting from living plants.

Note: “Guide” applies to girls of all ages.

1.       See who can fill a matchbox with the most tiny objects. One unit has found 103 different things.

2.       Give each group a strip of cardboard cut in the shape of a palette on which you have painted 3 to 9 different blocks of colour. Try and match the “paints” with leaves, twigs, petals etc.

3.      In groups find a long leaf, a 3 leaf clover, a feather, a seedpod, a bone, a pine cone. A point is lost for an item picked from a living tree or bush.

4.      Spell a name with nature objects.

5.       Make a pincushion by rolling cotton wool into balls, covering it with coloured cloth and sticking it in between layers of a pine cone. If the pine cone is well opened, use a little glue.

6.      “Guides” enjoy making “Animules” from odd shaped branches and twigs. Just give them some pieces of string, a few bits of coloured paper and leave the rest to their imagination.

7.       Bark rubbings may be simply achieved by placing white newsprint on the trunk and rubbing with a crayon. Encourage the “guides” to identify the tree later.

8.      On pieces of card draw branches in black felt pen. “Guides” collect coloured petals which they squeeze to release the juice and then decorate the tree with resulting berries, petals and leaves.

9.       Arrange the “guides” in 2 teams. Give each of them a leaf for which there is a duplicate on a tray or box a short distance from the players. One member of the team runs up to match her leaf at a time. It makes it more exciting if there are some leaves in the box for which no “guide” has a duplicate. (Don’t let it happen the other way round though!)

10.     Iron leaves and grasses between two sheets of waxed lunch paper (with the wax side inwards). These make good place mats and with care will last at least a week.

11.     “Stake a Claim”. Make a circle of a piece of string in the grass or on the sand and discover how many living things have been imprisoned.

12.     In groups find – the sharpest thorn, the roughest stone, the hairiest leaf, the stickiest bud, the smoothest petal, the curliest twig and so on.

13.     On Indoor Holiday/camp find out what times flowers open in the morning and what time they close at night. Check to see if it is the same every night and morning.

14.     On a picnic when there is time to lie and stare. look at the sky and find pictures in the clouds. You might even tell a story about what you see.

15.     Take the “guides” outside on a clear still night and discover together the Southern Cross.

16.     Decorate an egg carton with poster paint, fill the holes with soil and grow a little garden in it. You can either use seedlings or grow a forest of orange and lemon trees from pips.

17.     Draw shapes on a card – diamond, triangle, circle and so on. The “guides” have to match the shape by finding leaves.

18.     Adopt a tree through the year. Visit monthly and notice any changes that have taken place.

19.     Prepare a booklet of plain newsprint stapled together for each group. Write the alphabet A – Z through the book and send the groups out supplied with tape. Try and complete the book by finding an object to fit in each letter and to draw it, eg A – acorn, B – bud.

20.     Hold up a leaf. In groups the “guides” duplicate the shape standing, sitting, lying down and so on.

21.     Supply each child with paper and crayons. Describe but do not let them see a bunch of flowers or a shell or a feather or whatever you like. They draw what you describe. Compare the results later.

22.     Have some buckets of warm water. Each “guide” has a mug, a piece of wire with the end bent into a circle and about a teaspoon of Liquid Lux to half a mug of warm water. Choose a still day and see how far your bubbles will float before they burst.

23.     Write on a large sheet of paper or recite to the “guides” –

“Something blue, something red, something green about your head.

Something golden like a crown, something brown when you look down”.

  1. How many different shades of green can each group find?

25.     Can each group find six leaves with different smells?

26.     Within five minutes can you see – an animal with four legs, two birds flying, a leaf being blown by the wind, a three leaf clover, water and so on.

27.     Make a map of the trees within I kilometre radius of your meeting place.

28.     Buy some plastic bags and take them on expeditions with you – they are invaluable for all sorts of things from collecting “treasures” to keeping the first aid equipment safe and dry.

29.     “Guides” will enjoy making pictures either by carving them in the sand or by collecting twigs and leaves and so on to make a three-D effect.

30.     Save your walnut shells and let the “guides” make a miniature floral arrangement in them.

31.     In groups find a feather, a seed carried by the wind, a bone, something round, three different kinds of seeds or seed pods, something sharp, something beautiful, 5 pieces of man-made litter, something perfectly straight, something that makes a noise, the colour “blue” and something soft.

32.     Hide 50 or so “strangers” in a bushy tree and see how many the “guides” can find in a certain time.

33.     On a walk ask the “guides” to find objects through the alphabet from A – Z – this is a useful occupation on an otherwise dull stretch of road.

34.     At the beach see who can make the longest
tunnel in the sand.                                                                –

35.     Give each group 10 leaves you have gathered from 10 different trees in a defined area. See who can discover the trees they came from.

36.     Pass a nature object around a circle of “guides”. Each child may say something about it. By the time the object has circulated twice this becomes quite a challenge.

37.     In pairs players collect 9 small stones and 9 small sticks. Players draw a O’s and X’s board in the sand or soil, one player uses the sticks, the other the stones to play the game.

38.     Tape leaves found on the ground to a piece of card and draw heads, legs and arms to make people and animals.

39.     “Guides” may be taught to follow semaphore clues, coloured cards, little bits of wool, string tied on trees and so on. Whenever possible have more than one trail for the children to follow and let them have a hand in preparing it themselves. Do not forget to gather up the clues after the activity.

40.     Do make sure the “guides” know their boundaries out of doors. Perhaps you might tie a white handkerchief to a tree and tell them they may go where they like so long as they do not go out of sight of the handkerchief.

41. A quick warm up activity is “touch green”. When you call this the “guides” must all look for something green to touch and if you have to score, the first one gets a point – next time you may call “touch stone” or “touch wood” and so on.

42.     Nature Kim’s game. Let each “guide” collect and arrange her own objects then play the game with a partner. Discourage collecting from living plants.

43.     Make a treasure chest by sticking six matchboxes together – put paper fasteners to act as handles for the “drawers” and use the chests to collect tiny things of interest – seeds, pebbles, and so on.

44.     Smooth stones with flat bases make acceptable paper weights. Scratch a pattern on them or add to the markings.

45.     What the eye doesn’t see, it will with a magnifying glass. Take one with you on outings.

46.     Find four different leaves on the ground, make leaf rubbings with a wax crayon.

47.     Players lie on their backs on the ground, close their eyes, hold their clenched fists in the air. Each time they hear a different sound in nature they raise one finger. When all hands are open, sit up and discuss sounds heard by all and sounds heard by one or a few players.

48.     Make a coconut shy with pine cones, on the tops of sticks of three different heights. Use a ball to knock them down.

49.     Tie a billy or small pail to a rope and hang it over the branch of a tree. While someone slowly pulls the pail up and down the “guides” must each try to throw three small objects (acorns?) into it while it is moving.

50.     “Guides” in pairs go outside to find the largest i and smallest beautiful things that God has made. They then come back inside and describe them to the other girls.




May 16, 2010 - Posted by | Uncategorized


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