Ours2share's Blog

Hazelwood and Churchill (Victoria, Australia) local Girl Guide information noticeboard.

Guarding the Lighthouse

Divide Guides into two teams.

Each Patrol has a lighthouse to protect (torch) while trying to extinguish that of the other team.

Defenders must not be able to come closer than 20 metres to their lighthouse – unless in direct chase of an attacker.
Each Patrol wears a piece of wool tied to her left arm.

Guide is out if his wool is pulled off.

She may recover her life by going to a neutral (predetermined) area where she answers a skill testing question.

The winner is the patrol that captures the other team’s lighthouse and extinguishes the light.

Use a whistle of other signal to indicate completion of the game.

May 22, 2010 - Posted by | Uncategorized

1 Comment »

  1. […] Guarding the Lighthouse, Guide Law Monopoly,  Gumnut, Gumnut Guide, […]

    Pingback by Games played by the Hazelwood and Churchill Guides « Ours2share's Blog | May 22, 2010 | Reply

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